Proteus paradox : how online games and virtual worlds change us, and how they don't / Nick Yee.
2014
GV1469.15 .Y44 2014
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Details
Title
Proteus paradox : how online games and virtual worlds change us, and how they don't / Nick Yee.
Author
ISBN
9780300199291 (electronic bk.)
0300199295 (electronic bk.)
1306209110 (electronic bk.)
9781306209113 (electronic bk.)
9780300190991
0300199295 (electronic bk.)
1306209110 (electronic bk.)
9781306209113 (electronic bk.)
9780300190991
Published
New Haven : Yale University Press, [2014]
Language
English
Description
1 online resource (x, 248 pages)
Call Number
GV1469.15 .Y44 2014
System Control No.
(OCoLC)865651596
Summary
"Proteus, the mythical sea god who could alter his appearance at will, embodies one of the promises of online games: the ability to reinvent oneself. Yet inhabitants of virtual worlds rarely achieve this liberty, game researcher Nick Yee contends. Though online games evoke freedom and escapism, Yee shows that virtual spaces perpetuate social norms and stereotypes from the offline world, transform play into labor, and inspire racial scapegoating and superstitious thinking. And the change that does occur is often out of our control and effected by unparalleled--but rarely recognized--tools for controlling what players think and how they behave. Using player surveys, psychological experiments, and in-game data, Yee breaks down misconceptions about who plays fantasy games and the extent to which the online and offline worlds operate separately. With a wealth of entertaining and provocative examples, he explains what virtual worlds are about and why they matter, not only for entertainment but also for business and education. He uses gaming as a lens through which to examine the pressing question of what it means to be human in a digital world. His thought-provoking book is an invitation to think more deeply about virtual worlds and what they reveal to us about ourselves."-- Provided by publisher
Bibliography, etc. Note
Includes bibliographical references and index.
Formatted Contents Note
Cover
Contents
Acknowledgments
Introduction: Mirror, Mirror on the Wall
CHAPTER 1: The New World
CHAPTER 2: Who Plays and Why
CHAPTER 3: Superstitions
CHAPTER 4: The Labor of Fun
CHAPTER 5: Yi-Shan-Guan
CHAPTER 6: The Locker Room Utopia
CHAPTER 7: The Impossible Romance
CHAPTER 8: Tools of Persuasion and Control
CHAPTER 9: Introverted Elves, Conscientious Gnomes, and the Quest for Big Data
CHAPTER 10: Changing the Rules
CHAPTER 11: The Hidden Logic of Avatars
Contents
Acknowledgments
Introduction: Mirror, Mirror on the Wall
CHAPTER 1: The New World
CHAPTER 2: Who Plays and Why
CHAPTER 3: Superstitions
CHAPTER 4: The Labor of Fun
CHAPTER 5: Yi-Shan-Guan
CHAPTER 6: The Locker Room Utopia
CHAPTER 7: The Impossible Romance
CHAPTER 8: Tools of Persuasion and Control
CHAPTER 9: Introverted Elves, Conscientious Gnomes, and the Quest for Big Data
CHAPTER 10: Changing the Rules
CHAPTER 11: The Hidden Logic of Avatars
Source of Description
Print version record.
Available in Other Form
Print version: Yee, Nick. Proteus Paradox. Yale University Press 2014
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