Screenplay : cinema/videogames/interfaces / edited by Geoff King & Tanya Krzywinska.
2002
791.43 S433 2002
Available at 2nd (Main) Floor
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Title
Screenplay : cinema/videogames/interfaces / edited by Geoff King & Tanya Krzywinska.
ISBN
190336423X
190336454X
190336454X
Imprint
London ; New York : Wallflower, 2002.
Language
English
Description
ix, 229 p. : ill. ; 24 cm.
Call Number
791.43 S433 2002
System Control No.
(OCoLC)50526116
Bibliography, etc. Note
Includes bibliographical references and index.
Formatted Contents Note
Technological pleasure : the performance and narrative of technology in Half-life and other high-tech computer games / Andrew Mactavish
Die hard/try harder : narrative, spectacle and beyond, from Hollywood to videogame / Geoff King
Spectacle of the deathmatch : character and narrative in first-person shooters / Jo Bryce & Jason Rutter
First-person shooters : a game apparatus / Sue Morris
Vision and virtuality : the construction of narrative space in film and computer games / Wee Liang Tong & Marcus Cheng Chye Tan
Watching a game, playing a movie : when media collide / Sacha A. Howells
Videogames as remediated animation / Paul Ward
What's that funny noise? : an examination of the role of music in Cool boarders 2, Alien trilogy and Medievil 2 / David Bessell
From hardware to fleshware : plugging into David Cronenberg's eXistenz / Steve Keane
Run Lara run / Margit Grieb
Playing with Lara / Diane Carr
'Oh grow up 007' : the performance of Bond and boyhood in film and videogames / Derek A. Burrill
'I know kung fu!' : the martial arts in the age of digital reproduction / Leon Hunt
Hands-on horror / Tanya Krzywinska.
Die hard/try harder : narrative, spectacle and beyond, from Hollywood to videogame / Geoff King
Spectacle of the deathmatch : character and narrative in first-person shooters / Jo Bryce & Jason Rutter
First-person shooters : a game apparatus / Sue Morris
Vision and virtuality : the construction of narrative space in film and computer games / Wee Liang Tong & Marcus Cheng Chye Tan
Watching a game, playing a movie : when media collide / Sacha A. Howells
Videogames as remediated animation / Paul Ward
What's that funny noise? : an examination of the role of music in Cool boarders 2, Alien trilogy and Medievil 2 / David Bessell
From hardware to fleshware : plugging into David Cronenberg's eXistenz / Steve Keane
Run Lara run / Margit Grieb
Playing with Lara / Diane Carr
'Oh grow up 007' : the performance of Bond and boyhood in film and videogames / Derek A. Burrill
'I know kung fu!' : the martial arts in the age of digital reproduction / Leon Hunt
Hands-on horror / Tanya Krzywinska.
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