DESIGN INNOVATIVE ROBOTS WITH LEGO SPIKE PRIME : seven creative stem robotic designs to... challenge your mind.
2022
TJ211 .M38 2022eb
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Details
Title
DESIGN INNOVATIVE ROBOTS WITH LEGO SPIKE PRIME : seven creative stem robotic designs to... challenge your mind.
Author
ISBN
1801813388
9781801813389 (electronic bk.)
1801811571
9781801811576
9781801813389 (electronic bk.)
1801811571
9781801811576
Published
[Place of publication not identified] : PACKT PUBLISHING LIMITED, 2022.
Language
English
Description
1 online resource (1 volume)
Call Number
TJ211 .M38 2022eb
System Control No.
(OCoLC)1294370148
Summary
Discover how to use the LEGO SPIKE Prime kit and boost your confidence in robotics, coding, and engineering Key Features Get up and running with new parts not seen in previous LEGO kits Gain deeper insights into non-compatible sensors and components that work with all prior LEGO components and third-party elements Explore new features and experiment with new robot builds with LEGO's new coding platform Book Description The new LEGO SPIKE Prime is one of the latest additions to the LEGO robotics line of products. This book will help you to enjoy building robots and understand how exciting robotics can be in terms of design, coding, and the expression of ideas. The book begins by taking you through a new realm of playful learning experiences designed for inventors and creators of any age. In each chapter, you'll find out how to build a creative robot, learn to bring the robot to life through code, and finally work with exercises to test what you've learned and remix the robot to suit your own unique style. Throughout the chapters, you'll build exciting new smart robots such as a handheld game, a robotic arm with a joystick, a guitar, a flying bird, a sumobot, a dragster, and a Simon Says game. By the end of this LEGO book, you'll have gained the knowledge and skills you need to build any robot that you can imagine. What you will learn Discover how the LEGO SPIKE Prime kit works, and explore its parts and the elements inside them Build and design robots that go beyond basic robotic designs Create interactive robots with the help of sensors Explore real-world robots and learn how to build them by yourself Find out challenging ways to remix build ideas with your own imagination and skills Develop coding skills using the Scratch programming interface Who this book is for This book is for robot enthusiasts, LEGO lovers, hobbyists, educators, students, and anyone looking to learn about the new LEGO SPIKE Prime kit. The book is designed to go beyond the basic builds to intermediate and advanced builds, while also helping you to learn how to add your own personal touch to the builds and code. To make the most of this book, you'll need a basic understanding of build techniques, coding in block-based software environments, and weaving them together to create unique robot builds.
Formatted Contents Note
Cover
Title Page
Copyright and Credits
Dedication
Note from the Author
Contributors
Table of Contents
Preface
Chapter 1: Getting Started with SPIKE Prime
Technical requirements
Overview of the kit
The cables for motors and sensors
The Intelligent Hub
Elements
Sensors
Motors
Hub connection
Programming
Creating a rock, paper, scissors wrist game
Coding a rock, paper, scissors wrist game
Making your own game
Summary
Chapter 2: Building an Industrial Robot Claw
Technical requirements
Building the base
Building the Intelligent Hub frame to move multidirectionally
Building the robot arm
Building the cargo
Writing the code
Identifying the ports
The Intelligent Hub remote-control robot program
Making it your own
Summary
Chapter 3: Building a LEGO Guitar
Technical requirements
Building the guitar
Assembling the guitar body
Assembling the neck
Building the color sensor slide bar
Writing the code
The ports
Playing the guitar
Making it your own
Summary
Chapter 4: Building a Mechanical Bird
Technical requirements
Building the body frame of the mechanical bird
Building the wings of the mechanical bird
Building the head and torso
Writing the code
The ports
Calibrating the motors
Wing movement
Eyes and head movement
Activating the bird
Making it your own
Summary
Chapter 5: Building a Sumobot
Technical requirements
Building the base
Building the ultrasonic sensor attachment
Building the force sensor attachment
Writing the code
The ports
Code stack 1
motors
Code stack 2
end program
Code stack 3
main program
Code stack 4
white edge program
Code stack 5
ultrasonic program
Code stack 6
force sensor program
Make it your own
Summary
Chapter 6: Building a Dragster
Technical requirements
Building the dragster
Building the motor frame
Building the gear system and back wheels
Building the body of the dragster
Adding the body design
Coding the dragster
Connecting to the proper ports
Code stack 1
countdown timer and broadcast
Code stack 2
activating motors and stopping on the finish line
Make it your own
Summary
Chapter 7: Building a Simon Says Game
Technical requirements
Building the handheld game
Coding Simon Says
Code stack 1
main code
Code stack 2
displaying images for player direction
Code stack 3
displaying images and sound for game sequence
Code stack 4
player input of answers
Code stack 5
game over sequence
Code stack 6
correct choice music sequence
Making it your own
Summary
About PACKT
Other Books You May Enjoy
Index
Title Page
Copyright and Credits
Dedication
Note from the Author
Contributors
Table of Contents
Preface
Chapter 1: Getting Started with SPIKE Prime
Technical requirements
Overview of the kit
The cables for motors and sensors
The Intelligent Hub
Elements
Sensors
Motors
Hub connection
Programming
Creating a rock, paper, scissors wrist game
Coding a rock, paper, scissors wrist game
Making your own game
Summary
Chapter 2: Building an Industrial Robot Claw
Technical requirements
Building the base
Building the Intelligent Hub frame to move multidirectionally
Building the robot arm
Building the cargo
Writing the code
Identifying the ports
The Intelligent Hub remote-control robot program
Making it your own
Summary
Chapter 3: Building a LEGO Guitar
Technical requirements
Building the guitar
Assembling the guitar body
Assembling the neck
Building the color sensor slide bar
Writing the code
The ports
Playing the guitar
Making it your own
Summary
Chapter 4: Building a Mechanical Bird
Technical requirements
Building the body frame of the mechanical bird
Building the wings of the mechanical bird
Building the head and torso
Writing the code
The ports
Calibrating the motors
Wing movement
Eyes and head movement
Activating the bird
Making it your own
Summary
Chapter 5: Building a Sumobot
Technical requirements
Building the base
Building the ultrasonic sensor attachment
Building the force sensor attachment
Writing the code
The ports
Code stack 1
motors
Code stack 2
end program
Code stack 3
main program
Code stack 4
white edge program
Code stack 5
ultrasonic program
Code stack 6
force sensor program
Make it your own
Summary
Chapter 6: Building a Dragster
Technical requirements
Building the dragster
Building the motor frame
Building the gear system and back wheels
Building the body of the dragster
Adding the body design
Coding the dragster
Connecting to the proper ports
Code stack 1
countdown timer and broadcast
Code stack 2
activating motors and stopping on the finish line
Make it your own
Summary
Chapter 7: Building a Simon Says Game
Technical requirements
Building the handheld game
Coding Simon Says
Code stack 1
main code
Code stack 2
displaying images for player direction
Code stack 3
displaying images and sound for game sequence
Code stack 4
player input of answers
Code stack 5
game over sequence
Code stack 6
correct choice music sequence
Making it your own
Summary
About PACKT
Other Books You May Enjoy
Index
Source of Description
Description based on print version record.
Available in Other Form
Print version: MAURER, AARON. DESIGN INNOVATIVE ROBOTS WITH LEGO SPIKE PRIME. [Place of publication not identified] : PACKT PUBLISHING LIMITED, 2022
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